The official FREAX FAQ
UPDATED! UPDATED! UPDATED!
07.01.1999.

CONTACT : TOMCAT
corporal kukac nospam freemail.c3.hu (temporary address)

Welcome to the new FREAX FAQ!
Sorry for the big delay in the project, it wasn’t my fault. Ask the army why the fuck did they need me for such a long time. Now I am back, and the project continues.
1. What is FREAX?
2. What is in FREAX?
3. When it will be out?
4. Where can I order it?
5. How can I help the project?
6. Is it commercial?
7. I want it in HTML!
8. I want to see my demo in FREAX!

1. What is FREAX?
FREAX is the title of a book I am currently working on.
This book will be about The Scene, with capitals. It documentates every moment of its history, from the very first crackers to the super wilddemos of the millenia. Everything.
This book will come out as a regular, paper book for sceners who think scene as the meaning of life, and are willing to keep a neat memory of it to show their children once. Think of it: no electronic media is guaranteed to be readable after ten years, but paper survives. Even your grandchildren will be able to see what the grandy did when he was young.


2. What is in FREAX?
FREAX is divided to parts and chapters, as books usually are.
The first part tells about the history of computer graphics and music from the 40’s to nowadays. It also contains the history of common demoeffects, such as fractals, 3D techniques, etc. Did you know that, for example, who did the first metal shade effect or scroller? When did FM synthesis came out, and what is in Shannon’s sound sampling axiom?
The second part is for the Commodore 64. Its first chapter tells about the hardware’s history, including some never seen models such as the 64 Laptop. The rest is about the scene.
The third part tells the Amiga Herstory, with the same layout: first the machine’s history, then the scene.
The fourth part goes for the PC.
The fifth is for the smaller scenes, like the ones on the ZX Spectrum, Atari ST, Acorn, Macintosh and so on.
The sixth part is an anthology of the best scene-related articles ever from diskmags and paper zines.
The book will also have an appendix with a scene dictionary, including almost all technical terms – e.g. names of effects - and scene slang.
All the book will be a narrative history, with interviews, pictures, memories and great stories.


3. When it will be out?
Don’t ask. In 1996 I wrote that it will be out late 1997. Seems I was wrong... Although now it’s almost sure that my beloved homeland will not conscript me again, so I won’t have to suspend my work for another one year. My current plans are about a release in late 1999. So FREAX will be a millenia gift. This plan is about the Hungarian version, of course, but translation of the English one runs paralelly, so it’s possibly come out the same time.
FREAX is planned to be a beautiful book, with full-color layout, hard cover and artistic design.


4. Where can I order it?
From the Net, of course. News of release will be immediately spread when we are ready. This book won’t be available at stores. Keep an eye on the demoscene pages’ news.

5. How can I help the project?
Many ways.
First of all, with information. I am constantly seeking for new info sources and trying to find old scene people to interview. I am also looking for old scene stuff, like diskmags and such.
Second, with support. I have serious trouble with capturing screenshots from particular PC demos, like Crystal Dream II., for example. Many coders tried to code screen capture utilities for me, for which I am helpful, but sometimes they simply couldn’t do anything. You can help me if you have some good video I/O card, since the only idea I have is to record the demo on VCR and then capture it back.
I also have problem with the Amiga demos. I don’t have an Amiga. The same stands for the Acorn, the Atari ST and so on. So if you can help me to grab screenshots or convert diskmag articles from those platforms to PC, you are can be more than helpful.
If you are Hungarian, speak English quite well and have patience to translate, you are welcome to help me in translating FREAX to English. This needs no particular coding or other skills, just a good English and scene slang knowledge.
I am looking for someone experienced in DTP to create the layout. I also need a good gfx artist to design a cover and a back.
I need some publisher. Most Hungarian book publisher companies just claim that there is "no need" for such a book. Others said I should remove parts of my work, because "those things can be already found on the Internet." Bullshit. Lamers. What about calling your friend at a book publisher company and tell him about FREAX?
Last, but not least, you can apply as a foreign translator. As stated before, there will be an English version of FREAX. Now, if you think about a version on your language, just drop me a mail. You will be sent of the English FREAX as soon as it’s available, in WinWord format. You can then translate it to your mothertongue and find a publisher for it in your country. No royalties to pay, nothing to do, FREAX is free and dedicated as a scene project. All you have to do is to send a piece of your edition to me when printed.

6. Is it commercial?
As stated above, it’s not. FREAX is not to bring any profit. It’s not a commercial product, it’s a demoscene product, just like those neat demos, intros, musics, and so on. But of course it will cost money. Hope the publisher won’t screw up its price.

7. I want it in HTML!
I will release a HTML version too. But please don’t ignore the paper version with some lame money-saving crap. Now I have more than a year of research in this work, and I would feel honored if you buy it.

8. I want to see my demo in FREAX!
Many people asks me day by day to put his demo in the book. Please understand that if your demo or graphics is really good, it will get in FREAX without asking. As for copyrights, I try to reach everyone whose work I include in the book, but of course, it can’t always be successful, mostly when the author disappeared from the scene years ago, or if I can’t get any contact info about him. But don’t worry. We won’t misuse anything.

Thanks for reading this shit, and thanks to Trajic for publishing it on the Demoscene Page. Ah, don’t forget to check out Jean / Chromance’s Hall of Fame info among the Advertisements, it’s another great scene history project.